12 comments

  • skolos 2 hours ago
    Interesting that this is on front page. I thought HOMM is quite niche right now. I'm still spending some time on HOMM3 and recently created mcp for Claude Code (with opus 5.5) to play it - you can look at short playthrough here: https://www.youtube.com/live/uU-vvTOZFQY

    It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.

    • sgt 1 hour ago
      I see a lot of people doing recreations of games (or simply new ones) but I've noticed that there's just some ick-factor (hard to explain), in addition to performance issues, and just plain old bugs.

      It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.

      Or am I wrong?

      • falsaberN1 3 minutes ago
        In general terms, the machine can do the coding, you have to provide the soul. It's no different from the tons of human-made shovelware with no clear direction.
      • futune 1 hour ago
        I'm not sure if meant to ask if this project is an ai-recreation. I just wanted to say that the fheroes2 project is much older than that. I was playing with it during covid (if I remember right).

        I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!

      • trollbridge 1 hour ago
        fheroes2 predates the era of vibed AI recreations which get abandoned in a week or two.
    • falsaberN1 1 hour ago
      May be niche but I actually bought HoMM2 last week on GOG to replace my aged CD, what a coincidence.

      Heroes 2 in particular and Might and Magic 2 (Gates to Another World, the RPG blobber) are some of my favorite games of all time. I also discovered there was a Mega Drive (Genesis for you Americans) port of King's Bounty, the predecessor to HOMM.

      I may want to try what you did too, I managed to have a local Qwen 3.8 instance play M&M2 fairly successfully using dosbox-x and MCP, so I may be able to have it play HOMM2 too. Thanks for the idea!

    • ttoinou 39 minutes ago
      I have tons of friends who know HoMM III, it’s the game of our youth

      I think it’s also popular in eastern Europe

    • txdv 1 hour ago
      I think HOMM2/3 is pretty well known to mid thirties.
      • nylonstrung 1 hour ago
        They had a reveal for the remake on Gamescom Opening Night Live and it was pretty prominently marketed there as well
      • nicce 1 hour ago
        The best games when you were around 10-12 years old.
    • Waterluvian 1 hour ago
      There’s not one but two major HOMM games in late development right now.
  • pwm 47 minutes ago
    Here is a great HoMM3 channel I've been enjoying, roughly one game per week with great commentary:

    https://www.youtube.com/playlist?list=PLeEpTaU26pQgpMOAJZ-Eq...

  • quibono 2 hours ago
    Not quite HOMAM2 but.

    I have such fond memories of HOMAM3 and playing it in hot seat mode as a kid.

    Interestingly the game is still massively popular in ex-Warsaw Pact countries. Although I think it’s having a resurgence in the US too.

  • cyrusmg 2 hours ago
    Oh, I loved HOMAM 3 - and this made me google a bit and there is also an engine for it for Linux: https://github.com/vcmi/vcmi
    • quibono 2 hours ago
      For HOMAM3 there’s also the amazing HotA: https://h3hota.com/en/documentation
    • aidanhs 1 hour ago
      I also loved 3, "Songs of Conquest" has been an enjoyable spiritual successor for me recently even if the base game is quite limited on factions and a number of mechanics differ. I'm also keeping an eye on "Heroes of Might and Magic: Olden Era" when it eventually releases.
    • Kuxe 1 hour ago
      VCMI is also available for Android. Mod support. New factions. Not that the depth or homm3 leaves anything to be desired, but it's really fun nonetheless to try new stuff :)
  • tholman 1 hour ago
    It's fun reading about the differences they've made regarding the AI computer players, giving them a more modern/better tactics vs the also interesting way it was implemented before (computer players being always able to see the full map and have extra creature growth)
  • nylonstrung 1 hour ago
    It would be helpful to know what this adds relative to VCMI and Fheroes

    This is a surprisingly saturated category as far as alternative OSS engines go

    • gum_wobble 1 hour ago
      I don’t think you develop this kind of things to be useful and solve problems. It’s more of a fun hobby project/homage kind of things. Maybe not everything has to have a purpose yk
  • loglog 2 hours ago
    The added features look like a comprehensive back port of Heroes 3.
  • imeanwhatdoikno 2 hours ago
    Thank you (edit: and/or devs) for doing this! HOMM2 was amazing
  • RivieraKid 2 hours ago
    I wish someone would create new faction.
    • thriftwy 45 minutes ago
      There is this HoMM3: The Succession War total conversion mod for HoMM3 in the style of Heroes 2 which happens to have new factions for what looks like Heroes of M&M II.
  • vrganj 1 hour ago
    There's also VCMI [0] for Heroes 3!

    [0] https://vcmi.eu/

  • Kalanos 2 hours ago
    how can i play multiplayer online?
  • mossimage 1 hour ago
    [flagged]